Jump and Run on itch.io
My first small game built with Godot and tested in a game jam.
I used Godot to make my first game and I joined a game jam to test my skills.
Building the prototype
The game is a tiny jump‑and‑run where you dodge obstacles and try to reach the end as fast as possible. The jam deadline forced me to actually finish something instead of tweaking forever.
What I’d like to improve
- Better level design and difficulty curve.
- More juice: sounds, particles and small animations.
- Tighter controls so the movement feels really good.